I'm just going to copy and paste the email I sent out to everyone earlier this week (Wednesday March27th):
Greetings Comrades:
So, FX had an impromptu meeting today! If
you weren't here, here is some of what we covered. Read this
thoroughly, it is important!
To this point FX have been going all different directions and this meeting was to unify us and the style we're going for.
-For the video game look up a lot of Marvel vs. Capcom 3! We are matching those fx as far as style goes.
-So, here's the rule for FX for Owned: if
you can make your effect match that graphic 2D style in 3D with
sprites, or volumes, or whatever, do it. If you can't, draw it.
-For all of the video game fx we will be bringing image sequences as
animated textures into houdini on cards. We'll also be using houdini
COP for fx comping.... (We're going to have a tutorial session for how
to do that soon, hopefully within the next week).
-Your image sequences should be stored in the asset's images folder.
-Everyone's assignment for this week is to do the effect you have been assigned as at 2D animation
(in flash (but really, I don't care what you use for your 2D animation
software as long as it matches the Marvel Vs. Capcom Style)).
- Your animation should not be in color. Keep it Black and
White so that you can adjust the color however is needed in comp.
- We're also going to hopefully set up a flash and houdini cop tutorial
soon as well. I'm working on trying to get in contact with Ryan
Woodward to see if we could do a video conference and have him teach
some 2D fx. Watching him animate fx is super helpful, so pray that he
has a spare moment for us.
- Resource materials!
- A book I highly recommend every
fx artist buy is a book called "Elemental Magic Vol. 1". It will help
you design your fx and understand principals behind fx.
- If
you aren't experienced in 2D animation, I would also recommend you pick
up some other 2D animation resource. I like the Animator's Survival
Kit, but there are definitely other books out there that are helpful.
Flash Tutorials!!!
I'm sure I probably missed some things that we talked about, but
if I did, and anyone that was at the meeting remembers, just reply to
all and say what else we talked about that I missed.
On Wednesday
next week we will all review the 2D fx you guys have done! They don't
have to be perfect, but make an effort to learn the steps we should be
using for creating fx for the game.
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